AI Insights · Timothy · July 2022
Top 5 3D Cartoon Games on Android in South America Q2 2022
Explore the performance of the top 5 3D cartoon games on Android in South America during Q2 2022, with insights on downloads, revenue, and active users.
The second quarter of 2022 saw significant activity in the 3D cartoon games category on Android in South America. Here’s a detailed look at the performance of the top five games, based on data from Sensor Tower.
Stumble Guys from Scopely showcased robust growth in both downloads and active users. Weekly downloads surged from 641K at the beginning of April to over 1.1M by the end of June. Revenue followed a positive trend, peaking at approximately $185K in the last week of May. Active users also saw a consistent increase, starting at 3.8M and reaching over 5.3M by the end of the quarter.
Subway Surfers by SYBO Games continued its strong performance, with weekly downloads fluctuating between 750K and 896K. Revenue saw a notable increase, starting at about $5.3K and peaking at approximately $25K towards the end of May. Active users showed a remarkable rise, climbing from 20.3M to over 55.5M throughout the quarter.
Sonic Forces: PvP Battle Race from SEGA experienced a mixed quarter. Weekly downloads peaked at about 549K in late April but gradually decreased to around 245K by the end of June. Revenue saw moderate fluctuations, reaching a high of approximately $6.2K in late May. Active users started at around 848K and, despite some declines, maintained a strong presence with over 1.7M by the end of June.
The Baby In Yellow by Team Terrible showed impressive growth. Weekly downloads spiked from around 95K in late March to over 458K by mid-June. Revenue, although modest, increased from negligible amounts to a peak of $135 in mid-June. Active users also saw a significant rise, starting at 326K and peaking at over 1.3M in mid-June before settling at approximately 894K by the end of the quarter.
Lords Mobile: Last Rise of Qin by IGG.COM had a steady performance in terms of revenue, maintaining figures around $120K to $130K throughout the quarter, with a peak of about $154K in late May. Downloads were highest in mid-April at around 395K but saw a decline to about 82K by the end of June. Active users followed a similar pattern, starting at 715K and decreasing to around 585K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.